same here, but in 6502 machine code on my homebuild MicroTan 65 for me. A whole 1K. Half of which was the display memory (32 * 16), the rest being Zero page (page 0, see) with something like $40 bytes used by the 1Kb of monitor (BIOS for modern readers :) and then page 1 being the stack. And one had to fit ones code inbetween. much fun.
And you try to tell that to the youth of today, etc etc etc
And you try to tell that to the youth of today, etc etc etc
Aye - or that someone wrote a chess program for the 1k ZX81... 'tis true - you could buy it!
Umm, no - have Life on my watch, not a C64. That didn't come out too well at 1am...
Though there's no reason a C64 emulator couldn't fit in its 2 megs of memory I guess - if you're happy with a C64 with only a 102x64 pixel single-color bitmap and without SID-quality sound - and only one joystick. ;) Still, I'd be happy enough if it had C64 BASIC on it. Never learnt C, but it looks like I might have to for my watch!
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And you try to tell that to the youth of today, etc etc etc
You have a C=64 on your watch? Wow...
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Aye - or that someone wrote a chess program for the 1k ZX81... 'tis true - you could buy it!
Umm, no - have Life on my watch, not a C64. That didn't come out too well at 1am...
Though there's no reason a C64 emulator couldn't fit in its 2 megs of memory I guess - if you're happy with a C64 with only a 102x64 pixel single-color bitmap and without SID-quality sound - and only one joystick. ;) Still, I'd be happy enough if it had C64 BASIC on it. Never learnt C, but it looks like I might have to for my watch!
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